Evaluation of the scene:
When making this scene I wanted to have smoke rising in the background to add some more movement to the scene and also one way of clearing forest land is done by chopping the trees down and burning what is left. However to render just one image using the physical sky light and smoke particles took almost up to an hour which would take way too much time to render the whole animation as there was 250 frames in the animation. It took a lot less time to render if I used the smoke without the physical sky lighting but then it gave the scene a very studio lighting look so it didn’t look like the scene was outside and made it look not very realistic.
I decided that the scene looking like it was more realistic and outside is more important for the animation as I want it to look actually like the point of view of a wild animal thats just had it’s habitat cut away. So I had to decide not to add in the smoke, I did add at foggy effect to the background of the scene though to still give a slight effect of smoke in the background.

First render:
I spent lots of time trying to be able to have good outside style lighting and smoke in the scene with a low render time but When I realised I couldn’t do that I focused more on the realistic outside lighting. With this scene it still took lots of time to render so I din’t have time to render it then change it and render it again. I need to manage my time better next time so I have time to do this as it’s very hard to see how well I animated the camera movement without rendering it.
Sketches and the scene in cinema 4D:
Idea behind the scene:







